Unreal – Rugburn https://rugburn.dev Software Development Wed, 22 Oct 2025 02:50:06 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.1 https://i0.wp.com/rugburn.dev/wp-content/uploads/2025/07/20250729_2055_Software-Developer-Logo_remix_01k1cghcbzfzy8hv45v6gsykj2.webp?fit=32%2C32&ssl=1 Unreal – Rugburn https://rugburn.dev 32 32 244879875 Warehouse Wreckage https://rugburn.dev/warehouse-wreckage/ Sat, 09 Aug 2025 23:30:37 +0000 https://rugburn.dev/?p=395

Developed using Unreal Engine 5.6

Overview

WarehouseWreckage is a project focused on creating a realistic warehouse environment using Unreal Engine 5.6. This demo is a basic Unreal Engine 3D, first-person shooter. All logic was built using the Blueprint Editors.

Key Features

  • Scene Profiles: The project showcases multiple shared profiles for different lighting scenarios, including collaborations with advanced post-processing techniques.
  • Custom Lighting: It allows for adjustments to ambient light, directional lighting, and sky lighting to create immersive atmospheres.
  • Post-Processing Effects: The configuration includes parameters for color grading, bloom effects, and depth of field to enhance visual storytelling.

Skills

  • Unreal Engine Proficiency: Understanding of setting up and configuring projects, utilizing plugins, and creating realistic environments within the Unreal Engine.
  • Shader and Post-Processing Knowledge: Experience with lighting and visual effects, showcasing an ability to enhance graphics quality and atmosphere.
  • Configuration Management: Ability to manage and edit ini files for ideal performance tuning and optimization.
  • Environment Design: Knowledge in creating immersive 3D environments that utilize advanced graphic features.
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